I’m a 23-year-old Sicilian Technical Gameplay Designer studying for my Master in Computer Graphics and Multimedia at Polytechnic University of Turin. The thing that inspired me to become a game developer is the love for exploring possibility buried deep in my team minds. I really love the process of creating complex but elegant systems that bring gameplay to life.


In most of the projects I've worked on I've worked as the team lead, bringing coordination to the different professional parts of the process. I'm very accustomed to Github, Godot, Unity and FMOD


My interest in game and level design also arrives from my favorite game of all times, Minecraft gave me the opportunity, at first with command blocks, then using Java to really express myself for the first time in my life. I've designed custom maps and mods specifically to fulfill the customer's needs, also working with brands like Old Wild West.

Su Nuraghe

#godot #team #lead-designer #technical-design

Babel Ascent

#godot #team #lead-designer #technical-design #vr #shader

Bartender Simulator

#unity #team #lead-designer #vr

Web Crawler

#godot #solo #complex-systems

Emperor's Quest

#godot #solo #gameplay-design #system-design

Minecraft Experience Design

#solo #commissioned-work #level-design