I’m a 21-year-old Sicilian software engineer studying at the Polytechnic University of Turin. My passion lies in crafting captivating, interactive experiences, especially through game mechanics that resonate with players. I see video games as a powerful art form that has the potential to engage, inspire, and connect.

I have good experience with Github, Godot, Unity and FMOD integration for these engines.

I also have worked on projects in Minecraft and Java programming, I design custom maps and mods focused on unique, immersive experiences. Combining level design with programming, I create tailored items and mechanics to bring each project to life, building worlds that captivate players with every interaction.

Babel Ascent

#godot-engine #team #lead-designer #technical-gameplay-designer #vr #shader

Emperor's Quest

#godot-engine #solo #gameplay-design #system-design

Punch Line

#unity-engine #team #junior-programmer #typing

Time Tangled

#godot-engine #solo #bullet-hell